Tuesday, September 27, 2016

Schools : Apps History & Culture - Hello Lisbon in AR

Rewind Cities Lisbon (app)

Lisbon is a city full of history often hidden under the effects of natural causes, of neglect of its citizens and decision makers or simply by urban development.

Rewind Cities Lisbon is more than a touristic app, it’s a resource to an amazing and magical journey to a city’s past for students and teachers.

Rewind Cities Lisbon (app)


With the app Rewind Cities Lisbon, and augmented reality technology, your students in History curriculum are sent on a journey into the past of Lisbon which will reveal its "hstory, heritage and culture", transforming their smartphones or tablets into an authentic pocket time machine, allowing them to see the past superimposed over the reality they see in their device.

Rewind Cities Lisbon (app)

Rewind Cities Lisbon (app)

How it works:
Rewind Cities Lisbon works totally offline, so your students don’t have to worry about roaming rates at school if it has'nt wireless.
Download the contents before you start your lesson and invite your students to do the same. Now you are prepared to develop your course teaching about Lisbon - history, heritage and culture - enjoying Lisbon and the lesson to the fullest.

Rewind Cities Lisbon (app)

A bit of History?

Rewind Cities Lisbon takes your students on a journey into the past and takes them to Rua de S. Bento where in 1758 was built the S. Bento Arch. 

In 1938, during the redevelopment of the surrounding area of the Palace of the King’s Courts, currently the Parliament, it was dismantled and its stones numbered, remaining so for 60 years, first in the gardens of the Ajuda Palace, then in Praça de Espanha, where it was finally rebuilt in 1998.

All augmented reality AR experiences require that you guide your students to its specific point of interest. 
Just ask your students to place themselves exactly on the marker, and when it turns pink activate the experience.

Rewind Cities Lisbon (app)
The App Rewind Cities Lisbon is a mobile application based on the augmented reality concept, and through the Next Reality ® platform allows a new city experience.

Rewind Cities Lisbon is more than a simple app: It's a real journey to an amazing and magical journey to a city’s past.

Android, iPhore, iPad 
Tunes; GooglePlay
Price: Free
High schools; Secondary education.
History of Portugal; Arts and culture in European countries; Technologies.

Rewind Cities Lisbon (app)
Some thoughts:
This app was not created for students. But I think it's a great educational resource to include into History lessons, Arts and Culture and Techonlogy/AR.
Perfect for the expert historians, teachers, local or not schools, to study History of Portugal and  World Heritage Sites.
Your students, Portuguese or not will learn in funny and modern way about the history of Lisbon, Portugal.

A real time machine?
Copyright © 2016G-Souto'sBlog, gsouto-digitalteacher.blogspot.com®

Creative Commons License
Schools : Apps History & Culture : Hello Lisbon in AR bG-Souto is licensed under a Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International License.

Monday, September 19, 2016

Schools : Education for Peace #PeaceDay

Buidling blocks for Peace

"The people of the world have asked us to shine a light on a future of promise and opportunity. Member States have responded with the 2030 Agenda for Sustainable Development... It is an agenda for people, to end poverty in all its forms. An agenda for the planet, our common home. An agenda for shared prosperity, peace and partnership."

UN Secretary-General, Ban Ki-moon

The International Day of Peace, also known as Peace Day, was brought into being by United Nations Resolutions in 1981 and 2001. International Peace One Day is celebrated on 21 September.

Each year, hundreds of students take part in a student observance of Peace Day at the United Nations which includes Messengers of Peace. View the UN's Peace Day page:

"Let us all work together to help all human beings achieve dignity and equality; to build a greener planet; and to make sure no one is left behind." 

 UN Secretary-General, Ban Ki-moon

Goal 16 
credits: Elyx Yak

The Day’s theme for 2016 is “The Sustainable Development Goals: Building Blocks for Peace.”

The 17 Sustainable Development Goals were unanimously adopted by the 193 Member States of the United Nations at an historic summit of the world’s leaders in New York in September 2015. The new ambitious 2030 agenda calls on countries to begin efforts to achieve these goals over the next 15 years. It aims to end poverty, protect the planet, and ensure prosperity for all.

The Sustainable Development Goals are integral to achieving peace in our time, as development and peace are interdependent and mutually reinforcing.

“The 17 Sustainable Development Goals are our shared vision of humanity and a social contract between the world's leaders and the people,” (...) “They are a to-do list for people and planet, and a blueprint for success.”
UN Secretary-General, Ban Ki-moon


From education to the arts, social justice to sports, health to the environment, neighborhood issues to service for others, there are many ways to participate in Peace Day! 

Building peace one day at a time

Peace One Day is a non-profit organisation that was founded in 1999. In 2001 due to our efforts the member states of the United Nations unanimously adopted the first ever annual day of global ceasefire and non-violence on 21 September – Peace Day.
"Awareness of Peace Day creates Action, and that Action gaves Lives".
Jude Law - Peace One Day Ambassador

Peace One Day


Please invite your students to to create public or private activities related to peace, helping to spread the word about Peace Day and/or attend an event in your community. 


Peace One Day has created a page to offer ideas, support and free resources to help teachers and students mark Peace Day 21 September and raise awareness of the day throughout the year.

Schools organise activities throughout the year that help us raise awareness of Peace Day 21 September and encourage students, parents and other to join the campaign.

Schools choose to mark the day, whatever the scale of their activity, their commitment matters. 

"It is mass participation by people from all over the world that will provide the leverage needed to inspire governments to follow. It is all our efforts combined that will contribute to the success of Peace Day."

Listen the beautiful song I Wish performed by Jahméne and download here

Price : £0.99

Institutionalising Peace Day will be everyone’s legacy.

Copyright © 2016G-Souto'sBlog, gsouto-digitalteacher.blogspot.com®

Creative Commons License
Schools : Education for Peace #PeaceDay bG-Souto is licensed under a Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International License.

Thursday, September 15, 2016

Education : Great women breaking the limit of sky : Jean Batten

Jean Batten & Buddy

Another woman is honored by breakink the sky after Doodle of Amelia EarhartGoogle celebrates today what would have beeing this pioneering pilot’s 107th birthday Jean Batten with a reminder "to fly fiercely towards our boldest dreams."

doodler: Sophie Diao

In the 1930s, Jean Batten took the skies by storm and brought the winds of change with her. After two failed attempts to fly from England to Australia, Jean made her comeback with a record-breaking return journey in 1934.

Google Doodle Jean Batten's 107th birthday
doodler: Sophie Diao

Her success elevated in 1935 when she became the first woman to ever fly solo across the south Atlantic, and then it soared in 1936 when Jean and her lucky black cat, Buddy, made the first-ever direct flight from England to New Zealand. 

She described the moment the wheels hit the turf as "the very greatest moment of my life," proving to the world that the sky’s only the limit if you let it.


Jean Batten was New Zealand's greatest aviator, celebrated around the world for her heroic solo flights during the 1930s. Following her success she faded in and out of public view. She died in obscurity in Majorca, Spain, in 1982.

Jane Gardner Batten was born on 15 September 1909 in Rotorua. She soon became known as Jean. In 1913 she moved to Auckland with her parents and two older brothers.

In 1917 her father, Frederick, a dentist, volunteered to join the New Zealand Expeditionary Force and was sent to the Western Front. The loss of his earnings caused financial hardship for the family; during this period Batten moved from Melmerley Ladies School in Parnell to a state school.

Jean Batten

Batten's ambition to learn to fly developed in the late 1920s as the first flights of ‘an era of hugely publicised long-distance record-breaking flights’ began. Her mother, with whom she maintained a close relationship throughout her life, encouraged this new ambition. In 1929 she took Batten on a holiday to Sydney and arranged for her to fly with Australian aviator Charles Kingsford Smith.

A year later Batten sailed to England with her mother, and began to learn to fly at the London Aeroplane Club. By December she had gained her ‘A’ licence and had her eye on breaking the women's record for a flight from England to Australia. 

Jean Batten, 1934

The mid 1930s were the heyday of Batten's flying career. After two failed attempts to fly from England to Australia in 1933 she successfully completed a return journey in May 1934. Although the route had been flown in one direction or another over 30 times, Batten's gender and her beauty captured huge media attention. 

In keeping with the direction of her ‘patron saint', oil magnate Lord Wakefield (of Castrol Oil), she carefully kept herself in front of the public eye, embarking on extensive tours of Australia and New Zealand. During both tours Batten was accompanied by a mascot, a black kitten she had named Buddy.

Jean Batten

Her attention-grabbing flights continued. In November 1935 she became the first woman to fly herself across the South Atlantic. In October 1936 she went one step further and made the first ever direct flight from England to New Zealand. But she was physically and mentally exhausted by the journey. 

Her tour of New Zealand was eventually called off in Christchurch and she spent much of November resting at Franz Josef Glacier at the government's expense. 

Jean Batten

In February 1937 she returned to Australia. A few months later she completed her last long distance flight, from Australia to England. For the rest of her life Batten drifted in and out of the public view. 

The Second World War brought an end to her flight adventures. Although her aircraft was put to active use, she was not allowed to fly it. She eventually got associated with different campaigns in England to raise funds for guns and aircrafts.

Jean Batten stamp

Post war she almost detached herself from public life barring a few appearances.

In a letter dated 8 November 1982 Batten advised her publisher of her new address. This was the last anyone heard from her. 

Her whereabouts remained unknown until September 1987 when it was revealed that she had died in Majorca on 22 November 1982. On 22 January 1983 she was buried in an unknown grave on the Majorca island on January 22, 1983.

Jean Batten infographic


"Despite numerous improvements in women’s educational and employment outcomes, many countries have not achieved gender equality in economic opportunities and outcomes."


Often, I write about gender equality. Girls are proving more and more in different situations in school and business that they are equal to men in their intelligence and capacity.

This begins early in school where girls must be encouraged to access to science and technoly.

The aim is to encourage creativity in the field of science and new technologiesand highlight the importance of developing innovative skills at an early age. 

"The empowerment of girls and women starts on the benches of school, with quality education and access to culture and information. Gender equality means literacy. It means access to science. It means genuine possibilities for girls to become everything they wish for. And to make their own informed choices."

Irina Bokova

Jean Batten Autograph Signed Display

Resources for Teachers:

  • Video:

  • Documentary:

Jean Batten - The Garbo
of the Skies, 1988

Jean Batten: The Garbo of the Skies


Jean Batten: New Zealand History

Jean Batten: NZ Museums

Jean Batten: Wikipedia

Jean Batten: The Famous People

Jean Batten The Garbo of the Skies, 2014
by Ian Marckersey

  • Book:
Jean Batten The Garbo of the Skies by Ian Marckersey

Jean/ TV Film, 2016
Kate Elliott as Jean Batten for TV One Sunday Theatre film 'Jean'

  • TV Film:
Jean by Robert Sarkies, 2016

Google with today’s doodle has sent out a strong message to all of all, “the sky’s the limit only if you let it."


Copyright © 2016G-Souto'sBlog, gsouto-digitalteacher.blogspot.com®

Creative Commons License
Education : Great women breaking the limit of sky : Jean Batten bG-Souto is licensed under a Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International License

Monday, September 12, 2016

Games in school : ABZÛ, the game under the water in the classroom

screenshot ABDÛ

ABZÛ or ABZU is awesome underwater exploration adventure game that evokes the dream of diving.

From the art director of Journey®, ABZÛ is a beautiful underwater adventure that evokes the dream of diving, immersing ourselves in a vibrant hidden world bursting with color and life as we descend into the heart of the ocean. But must beaware as we swim deeper as dangers lurk in the depths.

screenshot: game ABDÛ

What means the word ABZÛ?

ABZÛ is from the oldest mythologies. AB, meaning water, and ZÛ, meaning to know. ABZÛ is the ocean of wisdom. Also refers to a Mesopotamian myth about a primeval sea.

Despite what you might imagine though this is not an open world game in the manner of Endless Ocean.

There is a lot of exploring but gamers/students proceed through essentially linear environments, from coral reefs to the ruins of a long civilisation

screenshot: game ABDÛ


To explore the underwater world and find the meaning to all it's beautiful secrets. ABZÛ is a beautiful underwater adventure that evokes the dream of diving. 

Some thoughts: 

This game is visually one of the most beautiful games. Images are fantastic. And the soundtrack is incredible. 

"Fish and other creatures swim and scuttle about in a bealieable way, reacting to each other, and what seems to be their own natural instinct, creatinga awe-inspiring displays of colour and movement."

The game’s a joy to look at, listen to, and move around in. Do you want better for a science curriculum at school?


My usual readers know me ! I'm always searching for new ideas and digital resources to help the integration of games in Education. 

There are so many games, apps, educational digital resources to include into your lessons, making learning fun, that you will find making some searching on  G-Souto's Blog along the years.

Immerse your students in a vibrant ocean world full of mystery and bursting with color and life:
  • Performing fluid acrobatics as the Diver using graceful swimming controls.
  • Discovering hundreds of unique species based on real creatures and form a powerful connection with the abundant sea life. 
  • Interacting with schools of thousands of fish that procedurally respond to you, each other, and predators. 
  • Lingering in epic seascapes and exploring aquatic ecosystems modeled with unprecedented detail. 
  • Descending into the heart of the ocean where ancient secrets lie forgotten. 

Simple controls and enjoyable movement system are great fun to play around with. I'm sure students will love it.

screenshot: game ABDÛ


PlayStation 4 and PC



Release Date: 

2nd August 2016

Level : 

Primary; K12; junior high-school.


Sciences; History; Technology/ Computing. 

Teachers and students will decide how explore ABDÛ in the classroom. The game opens a huge possibility as an digital resource that I propose to Education. 

screenshot: game ABDÛ

My thoughts: 

Why not learning by amusing and playing games in school. You know how your students love to play. Games in school will offer an incredible teaching. Students will learn much better and easier.

Of course, it will be a good resource for Computing curriculum. Students will be envouraged to follow their dream to be a game designer. 

Important note:

Never introduce a resource into your lessons without prepare it previously. You must watch the game, app or other resource, analyze if the content is good or adapted to the age of your students, the level and the curriculum you are teaching. And prepare also good activities to propose to your students.

Remember it! This preliminary work, a good preparation, is fundamental to the success of your lessons.


Copyright © 2016G-Souto'sBlog, gsouto-digitalteacher.blogspot.com®

Creative Commons License
Games in School : ABZÛ, the game under the water in the classroom bG-Souto is licensed under a Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International License.

Thanks to Steam